local mod = DBM:NewMod("EdgeOfMadness", "DBM-ZG", 1) local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision$"):sub(12, -3)) mod:SetCreatureID(15083) mod:SetEncounterID(788) mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_SUCCESS 24684 24699 24683", "SPELL_AURA_APPLIED 24664 8269", "SPELL_SUMMON 24728 24683" ) --TODO, this mod was a huge mess, wrong spellIds, duplicate events. So It needs heavy review with logs local warnIllusions = mod:NewSpellAnnounce(24728) local warnSleep = mod:NewSpellAnnounce(24664) local warnChainBurn = mod:NewSpellAnnounce(24684) local warnFrenzy = mod:NewSpellAnnounce(8269) local warnVanish = mod:NewSpellAnnounce(24699) local warnCloud = mod:NewSpellAnnounce(24683) local timerSleep = mod:NewBuffActiveTimer(6, 24664, nil, nil, nil, 3) local timerCloud = mod:NewBuffActiveTimer(15, 24683, nil, nil, nil, 3) --function mod:OnCombatStart(delay) --end do local ChainBurn, Vanish, LightningCloud = DBM:GetSpellInfo(24684), DBM:GetSpellInfo(24699), DBM:GetSpellInfo(24683) function mod:SPELL_CAST_SUCCESS(args) --if args:IsSpellID(24684) then if args.spellName == ChainBurn then warnChainBurn:Show() --elseif args:IsSpellID(24699) then elseif args.spellName == Vanish and args:IsSrcTypeHostile() then warnVanish:Show() --elseif args:IsSpellID(24683) then elseif args.spellName == LightningCloud then warnCloud:Show() timerCloud:Start() end end end do local Sleep, Frenzy = DBM:GetSpellInfo(24684), DBM:GetSpellInfo(24699) function mod:SPELL_AURA_APPLIED(args) --if args:IsSpellID(24664) and self:AntiSpam(3, 1) then if args.spellName == Sleep and args:IsDestTypePlayer() and self:AntiSpam(3, 1) then warnSleep:Show() timerSleep:Start() --elseif args:IsSpellID(8269) then elseif args.spellName == Frenzy and args:IsDestTypeHostile() then warnFrenzy:Show() end end end do local SummonIllusions = DBM:GetSpellInfo(24728) function mod:SPELL_SUMMON(args) --if args:IsSpellID(24728) then if args.spellName == SummonIllusions then warnIllusions:Show() -- elseif args:IsSpellID(24683) then -- warnCloud:Show() -- timerCloud:Start() end end end