local mod = DBM:NewMod(456, "DBM-Party-Classic", 16, 236) local L = mod:GetLocalizedStrings() mod:SetRevision("20220116041753") mod:SetCreatureID(10440)--10440 Baron Rivendare, 45412 Lord Aurius Rivendare, 11197/mindless-skeleton mod:SetEncounterID(484) mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_SUMMON 17480" ) --TODO, verify Raise Dead for adds or replace it with 17473 and SPELL_CAST event or some emote/yell local warningRaiseDead = mod:NewSpellAnnounce(17473, 2) local timerRaiseDeadCD = mod:NewAITimer(180, 17473, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON) local timerDeathPactCD = mod:NewNextTimer(12, 17471, nil, nil, nil, 5, nil, DBM_COMMON_L.DAMAGE_ICON) function mod:OnCombatStart(delay) timerRaiseDeadCD:Start(1-delay) end do local RaiseDead = DBM:GetSpellInfo(17480) function mod:SPELL_SUMMON(args) --if args.spellId == 17480 and self:AntiSpam(5, 1) then if args.spellName == RaiseDead and self:AntiSpam(5, 1) then warningRaiseDead:Show() timerDeathPactCD:Start() timerRaiseDeadCD:Start() end end end