if GetLocale() ~= "zhCN" then return end local L --------------- -- Kurinnaxx -- --------------- L = DBM:GetModLocalization("Kurinnaxx") L:SetGeneralLocalization{ name = "库林纳克斯" } ------------ -- Rajaxx -- ------------ L = DBM:GetModLocalization("Rajaxx") L:SetGeneralLocalization{ name = "拉贾克斯将军" } L:SetWarningLocalization{ WarnWave = "进攻次数%s", } L:SetOptionLocalization{ WarnWave = "显示下一次进攻" } L:SetMiscLocalization{ Wave12 = "拉贾克斯,还记得我说过要杀光其它虫子之后再干掉你么?", Wave12Alt = "它们来了。尽量别被它们干掉,新兵。", Wave3 = "我们复仇的时刻到了!让敌人的内心被黑暗吞噬吧!", Wave4 = "我们不用再呆在这座石墙里面了!我们很快就能报仇了!在我们的怒火面前,就连那些龙也会战栗!", Wave5 = "让敌人胆战心惊吧!让他们在恐惧中死去!", Wave6 = "鹿盔将会呜咽着哀求我饶他一命,就像他那懦弱的儿子一样!一千年来的屈辱会在今天洗清!", Wave7 = "范达尔!你的死期到了!藏到翡翠梦境里去吧,祈祷我们永远都找不到你!", Wave8 = "无礼的蠢货!我会亲自要了你们的命!" } ---------- -- Moam -- ---------- L = DBM:GetModLocalization("Moam") L:SetGeneralLocalization{ name = "莫阿姆" } ---------- -- Buru -- ---------- L = DBM:GetModLocalization("Buru") L:SetGeneralLocalization{ name = "吞咽者布鲁" } L:SetWarningLocalization{ WarnPursue = ">%s<被追击了", SpecWarnPursue = "你被追击了", WarnDismember = ">%2$s<中了%1$s(%s)" } L:SetOptionLocalization{ WarnPursue = "提示被追击的目标", SpecWarnPursue = "当你被追击的时候显示特別警告" } L:SetMiscLocalization{ PursueEmote = "%s凝视着" } ------------- -- Ayamiss -- ------------- L = DBM:GetModLocalization("Ayamiss") L:SetGeneralLocalization{ name = "狩猎者阿亚米斯" } -------------- -- Ossirian -- -------------- L = DBM:GetModLocalization("Ossirian") L:SetGeneralLocalization{ name = "无疤者奥斯里安" } L:SetWarningLocalization{ WarnVulnerable = "%s" } L:SetTimerLocalization{ TimerVulnerable = "%s" } L:SetOptionLocalization{ WarnVulnerable = "提示虛弱", TimerVulnerable = "为虛弱显示计时器" } ---------------- -- AQ20 Trash -- ---------------- L = DBM:GetModLocalization("AQ20Trash") L:SetGeneralLocalization{ name = "AQ20:全程计时" }