<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">

	<Button name="ConsolePortRaidCursor" parent="UIParent" inherits="SecureHandlerStateTemplate, SecureActionButtonTemplate" registerForClicks="AnyDown" frameStrata="TOOLTIP" hidden="true">
		<Size x="32" y="32"/>
		<Attributes>
			<Attribute name="type" type="string" value="target"/>
			<Attribute name="ignoregamepadhotkey" type="boolean" value="true"/>
			<Attribute name="_onstate-unitexists" type="string" value="self:Run(UpdateUnitExists, newstate)"/>
			<Attribute name="_childupdate-actionpage" type="string" value="self:Run(ActionPageChanged, newstate)"/>
		</Attributes>
		<Frames>
			<Button name="$parentFocus" parentKey="SetFocus" inherits="SecureActionButtonTemplate">
				<Attributes>
					<Attribute name="type" type="string" value="focus"/>
				</Attributes>
			</Button>
			<Button name="$parentTarget" parentKey="SetTarget" inherits="SecureActionButtonTemplate">
				<Attributes>
					<Attribute name="type" type="string" value="target"/>
				</Attributes>
			</Button>
			<Button name="$parentToggle" parentKey="Toggle" inherits="SecureActionButtonTemplate" registerForClicks="LeftButtonDown"/>
		</Frames>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture parentKey="Arrow">
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="1">
				<Texture parentKey="UnitPortrait" >
					<Size x="46" y="46"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativePoint="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="2">
				<Texture parentKey="SpellPortrait">
					<Size x="46" y="46"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativePoint="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY" textureSubLevel="1">
				<Texture parentKey="CastBar" file="Interface\AddOns\ConsolePort\Assets\Textures\Cursor\Spinner" hidden="true">
					<Size x="54" y="54"/>
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.UnitPortrait"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY" textureSubLevel="2">
				<Texture parentKey="Border" file="Interface\AddOns\ConsolePort\Assets\Textures\Cursor\RoundBorder">
					<Size x="54" y="54"/>
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.UnitPortrait"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY" textureSubLevel="3">
				<Texture parentKey="Health" file="Interface\AddOns\ConsolePort\Assets\Textures\Cursor\RoundBorderHighlight">
					<Size x="54" y="54"/>
					<Anchors>
						<Anchor point="BOTTOM" relativeKey="$parent.Border"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Animations>
			<AnimationGroup parentKey="Group">
				<Scale parentKey="ScaleUp" smoothing="OUT" duration=".1" order="1">
					<Origin point="CENTER"/>
				</Scale>
				<Scale parentKey="ScaleDown" smoothing="OUT" duration=".1" order="2">
					<Origin point="CENTER"/>
				</Scale>
			</AnimationGroup>
		</Animations>
	</Button>

</Ui>