Auctionator.Constants.MaxResultsPerPage = 50 Auctionator.Constants.ITEM_LEVEL_THRESHOLD = 0 Auctionator.Constants.IsTBC = true Auctionator.Constants.AuctionItemInfo = { Buyout = 10, Quantity = 3, Owner = 14, ItemID = 17, Level = 6, MinBid = 8, BidAmount = 11, Bidder = 12, SaleStatus = 16, } Auctionator.Constants.ValidItemClassIDs = { Enum.ItemClass.Weapon, Enum.ItemClass.Armor, Enum.ItemClass.Container, Enum.ItemClass.Consumable, Enum.ItemClass.Tradegoods, Enum.ItemClass.Projectile, Enum.ItemClass.Quiver, Enum.ItemClass.Recipe, Enum.ItemClass.Gem, Enum.ItemClass.Miscellaneous, Enum.ItemClass.Questitem, } -- Note that -2 is the keyring bag, which only exists in classic Auctionator.Constants.BagIDs = {-2, 0, 1, 2, 3, 4} Auctionator.Constants.QualityIDs = { Enum.ItemQuality.Poor, Enum.ItemQuality.Standard, Enum.ItemQuality.Good, Enum.ItemQuality.Rare, Enum.ItemQuality.Epic, } Auctionator.Constants.PriceIncreaseWarningDuration = 5 Auctionator.Constants.PriceIncreaseWarningThreshold = 40