function Auctionator.SlashCmd.Initialize() SlashCmdList["Auctionator"] = Auctionator.SlashCmd.Handler SLASH_Auctionator1 = "/auctionator" SLASH_Auctionator2 = "/atr" end --Update SLASH_COMMAND_DESCRIPTIONS in Commands.lua for new commands local SLASH_COMMANDS = { ["p"] = Auctionator.SlashCmd.Post, ["post"] = Auctionator.SlashCmd.Post, ["cu"] = Auctionator.SlashCmd.CancelUndercut, ["cancelundercut"] = Auctionator.SlashCmd.CancelUndercut, ["ra"] = Auctionator.SlashCmd.CleanReset, ["resetall"] = Auctionator.SlashCmd.CleanReset, ["rt"] = Auctionator.SlashCmd.ResetTimer, ["resettimer"] = Auctionator.SlashCmd.ResetTimer, ["rdb"] = Auctionator.SlashCmd.ResetDatabase, ["resetdatabase"] = Auctionator.SlashCmd.ResetDatabase, ["rc"] = Auctionator.SlashCmd.ResetConfig, ["resetconfig"] = Auctionator.SlashCmd.ResetConfig, ["d"] = Auctionator.SlashCmd.ToggleDebug, ["debug"] = Auctionator.SlashCmd.ToggleDebug, ["config"] = Auctionator.SlashCmd.Config, ["c"] = Auctionator.SlashCmd.Config, ["v"] = Auctionator.SlashCmd.Version, ["version"] = Auctionator.SlashCmd.Version, ["h"] = Auctionator.SlashCmd.Help, ["help"] = Auctionator.SlashCmd.Help, } function Auctionator.SlashCmd.Handler(input) Auctionator.Debug.Message( 'Auctionator.SlashCmd.Handler', input ) if #input == 0 then Auctionator.SlashCmd.Help() else local command = Auctionator.Utilities.SplitCommand(input); local handler = SLASH_COMMANDS[command[1]] if handler == nil then Auctionator.Utilities.Message("Unrecognized command '" .. command[1] .. "'") Auctionator.SlashCmd.Help() else handler(command[2], command[3]) end end end