<Ui>
  <!--XXX: Modified InputBoxTemplate as the LargeInputBoxTemplate textures don't exist in BCC -->
	<EditBox name="AuctionatorRetailImportLargeInputBoxTemplate" inherits="InputBoxScriptTemplate" virtual="true">
    <Scripts>
      <OnTabPressed function="AuctionatorRetailImportEditBox_OnTabPressed"/>
    </Scripts>
		<Size x="110" y="33"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture parentKey="Left" file="Interface\Common\Common-Input-Border">
					<Size x="10" y="25"/>
					<Anchors>
						<Anchor point="LEFT" x="-5" y="0"/>
					</Anchors>
					<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
				</Texture>
				<Texture parentKey="Right" file="Interface\Common\Common-Input-Border">
					<Size x="10" y="25"/>
					<Anchors>
						<Anchor point="RIGHT" x="0" y="0"/>
					</Anchors>
					<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
				</Texture>
				<Texture parentKey="Middle" file="Interface\Common\Common-Input-Border">
					<Size x="10" y="25"/>
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.Left" relativePoint="RIGHT"/>
						<Anchor point="RIGHT" relativeKey="$parent.Right" relativePoint="LEFT"/>
					</Anchors>
					<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
				</Texture>
			</Layer>
		</Layers>
		<FontString inherits="NumberFont_Normal_Med">
			<Anchors>
				<Anchor point="LEFT" x="6" y="0"/>
			</Anchors>
		</FontString>
		<TextInsets left="10" right="10" bottom="1" top="0"/>
	</EditBox>
</Ui>
