<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<EditBox name="AuctionatorRetailImportLargeMoneyInputBoxTemplate" mixin="AuctionatorRetailImportLargeMoneyInputBoxMixin" inherits="AuctionatorRetailImportLargeInputBoxTemplate" numeric="true" autoFocus="false" virtual="true">
		<!-- iconAtlas: The atlas to use for the money icon.
		<KeyValues>
			<KeyValue key="iconAtlas" value="auctionhouse-icon-coin-gold" type="string"/>
		</KeyValues>
		-->
		<Layers>
			<Layer level="ARTWORK">
				<Texture parentKey="Icon">
					<Size  x="12" y="14"/>
					<Anchors>
						<Anchor point="RIGHT" x="-10" y="2"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad method="OnLoad"/>
			<OnTextChanged method="OnTextChanged"/>
		</Scripts>
	</EditBox>

	<Frame name="AuctionatorRetailImportLargeMoneyInputFrameTemplate" mixin="AuctionatorRetailImportLargeMoneyInputFrameMixin" virtual="true">
		<!-- hideCopper: Hide the copper display for this input frame.
		<KeyValues>
			<KeyValue key="hideCopper" value="true" type="boolean"/>
		</KeyValues>
		-->
		<Frames>
			<EditBox parentKey="CopperBox" letters="2" inherits="AuctionatorRetailImportLargeMoneyInputBoxTemplate">
				<KeyValues>
					<KeyValue key="iconAtlas" value="auctionhouse-icon-coin-copper" type="string"/>
				</KeyValues>
				<Size x="50" y="33"/>
				<Anchors>
					<Anchor point="RIGHT"/>
				</Anchors>
			</EditBox>
			<EditBox parentKey="SilverBox" letters="2" inherits="AuctionatorRetailImportLargeMoneyInputBoxTemplate">
				<KeyValues>
					<KeyValue key="iconAtlas" value="auctionhouse-icon-coin-silver" type="string"/>
				</KeyValues>
				<Size x="50" y="33"/>
				<Anchors>
					<Anchor point="RIGHT" relativeKey="$parent.CopperBox" relativePoint="LEFT" x="-6" y="0"/>
				</Anchors>
			</EditBox>
      <!-- XXX: Changed letters to "6" rather than the original "7" -->
			<EditBox parentKey="GoldBox" letters="6" inherits="AuctionatorRetailImportLargeMoneyInputBoxTemplate">
				<KeyValues>
					<KeyValue key="iconAtlas" value="auctionhouse-icon-coin-gold" type="string"/>
				</KeyValues>
				<Anchors>
					<Anchor point="LEFT"/>
					<Anchor point="RIGHT" relativeKey="$parent.SilverBox" relativePoint="LEFT" x="-6" y="0"/>
				</Anchors>
			</EditBox>
		</Frames>
		<Scripts>
			<OnLoad method="OnLoad"/>
		</Scripts>
	</Frame>
</Ui>
