local AL = _G.AtlasLoot.GetLocales("zhTW") if not AL then return end -- These localization strings are translated on Curseforge: https://www.curseforge.com/wow/addons/atlaslootclassic/localization -- Crafting AL["Apprentice"] = "初級" AL["Artisan"] = "專家級" AL["Axes"] = "斧" AL["Cauldrons"] = "大鍋" AL["Class Professions"] = "職業專業" AL["Drums"] = "鼓" AL["Elixirs"] = "精煉" AL["Expert"] = "高級" AL["Fireworks"] = "煙火" AL["Flasks"] = "精煉" AL["Healing/Mana Potions"] = "治療/法力藥水" AL["Journeyman"] = "中級" AL["Maces"] = "錘" AL["Master"] = "主要" AL["Misc Elixirs"] = "其他藥劑" AL["Oil"] = "油" AL["Pet"] = "寵物" AL["Pets"] = "寵物" AL["Protection Potions"] = "保護藥水" AL["Raw Gems"] = "原石" AL["Resistance"] = "抗性" AL["Ring"] = "戒指" AL["Secondary Professions"] = "第二專業" AL["Smelting"] = "熔煉" AL["Special Elixirs"] = "特殊藥劑" AL["Spell Damage"] = "法術傷害" AL["Stat Elixirs"] = "屬性藥劑" AL["Stones"] = "煉金石" AL["Swords"] = "劍" AL["Transmutes"] = "轉化" AL["Util Potions"] = "功能性藥水"