local AtlasLoot = _G.AtlasLoot local GUI = AtlasLoot.GUI local BUTTON_COUNT = 0 local MIN_WIDTH = 40 local function setText(self, text) text = text or "" self:SetTextOri(text) local newWidth = self:GetTextWidth()+20 self:SetWidth(newWidth < MIN_WIDTH and MIN_WIDTH or newWidth) end function GUI.CreateButton() BUTTON_COUNT = BUTTON_COUNT + 1 local frameName = "AtlasLoot-Button-"..BUTTON_COUNT local frame = CreateFrame("BUTTON", frameName, nil, "UIPanelButtonTemplate") frame:SetText("") frame:SetWidth(MIN_WIDTH) frame:SetHeight(22) frame.SetPointOri = frame.SetPoint frame.SetPoint = GUI.Temp_SetParPoint frame.SetTextOri = frame.SetText frame.SetText = setText return frame end