﻿<?xml version="1.0" encoding="utf-8"?>
<configuration>
  <appSettings>
    <!--
            Option:      ClientBuild
            Description: The version of the client you will play with.
            Default:     "40618" (1.14.0)
                         "41794" (1.14.1)
                         "42597" (1.14.2)
                         "40892" (2.5.2)
                         "42328" (2.5.3)
    -->
    <add key="ClientBuild" value="42597" />
    <!--
            Option:      ClientSeed
            Description: The auth seed of the client you will play with.
            Default:     "179D3DC3235629D07113A9B3867F97A7" (static)
    -->
    <add key="ClientSeed" value="179D3DC3235629D07113A9B3867F97A7" />
    <!--
            Option:      ServerBuild
            Description: The version of the server you want to connect to.
            Default:     "auto" will choose best version based on ClientBuild
                         "5875" (1.12.1)
                         "8606" (2.4.3)
    -->
    <add key="ServerBuild" value="5875" />
    <!--
            Option:      ServerAddress
            Description: The address of the server you want to connect to.
                         aka. what you use in "SET REALMLIST <ip>"
            Default:     "127.0.0.1" (localhost)
    -->
    <add key="ServerAddress" value="wowhardcore.servegame.com" />
    <!--
            Option:      ServerPort
            Description: The port to reach the server you want to connect to.
            Default:     "3724"
    -->
    <add key="ServerPort" value="3724" />
    <!--
            Option:      ReportedOS
            Description: The OS identifier that will be sent to the remote server.
            Default:     "OSX"
    -->
    <add key="ReportedOS" value="OSX" />
    <!--
            Option:      ReportedPlatform
            Description: The platform identifier that will be sent to the remote server.
            Default:     "x86"
    -->
    <add key="ReportedPlatform" value="x86" />
    <!--
            Option:      ExternalAddress
            Description: Your real IP address on which others can connect.
            Default:     "127.0.0.1" (localhost)
    -->
    <add key="ExternalAddress" value="127.0.0.1" />
    <!--
            Option:      RestPort
            Description: The port on which the REST server will listen.
            Default:     "8081"
    -->
    <add key="RestPort" value="8081" />
    <!--
            Option:      BNetPort
            Description: The port on which the BNet(/Portal) server will listen.
                         This is the port that you have to use in your Config.wtf file.
            Default:     "1119"
    -->
    <add key="BNetPort" value="1119" />
    <!--
            Option:      RealmPort
            Description: The port on which the Realm server will listen.
            Default:     "8084"
    -->
    <add key="RealmPort" value="8084" />
    <!--
            Option:      InstancePort
            Description: The port on which the Instance server will listen.
            Default:     "8086"
    -->
    <add key="InstancePort" value="8086" />
    <!--
            Option:      DebugOutput
            Description: Print additional information in console.
            Default:     "false"
    -->
    <add key="DebugOutput" value="false" />
    <!--
            Option:      PacketsLog
            Description: Save each session's packets to a single file in PacketsLog directory.
            Default:     "true"
    -->
    <add key="PacketsLog" value="true" />
    <!--
            Option:      ServerSpellDelay
            Description: The amount of spell delay for Proxy <=> ModernClient in milliseconds (0 = disabled).
                         If you experience "stuck" spell animations/sounds try values above 0. (Like 20)
                         Warning: Adding a delay might cause you to lose optimal DPS.
            Default:     "15"
    -->
    <add key="ServerSpellDelay" value="15" />
    <!--
            Option:      ClientSpellDelay
            Description: The amount of spell delay for GameServer <=> Proxy in milliseconds (0 = disabled).
                         If you experience "stuck" spell animations/sounds try values above 0. (Like 20)
                         Warning: Adding a delay might cause you to lose optimal DPS.
            Default:     "15"
    -->
    <add key="ClientSpellDelay" value="15" />
  </appSettings>
</configuration>
